use crate::client::{BackupClient, ClientConfig}; use crate::fsiter::FsIterator; use crate::generation::Generation; use indicatif::{ProgressBar, ProgressStyle}; use std::path::Path; use tempfile::NamedTempFile; const GUESS_FILE_COUNT: u64 = 0; pub fn backup(config: &Path, buffer_size: usize) -> anyhow::Result<()> { let config = ClientConfig::read_config(config)?; let client = BackupClient::new(&config.server_url)?; // Create a named temporary file. We don't meed the open file // handle, so we discard that. let dbname = { let temp = NamedTempFile::new()?; let (_, dbname) = temp.keep()?; dbname }; { // Create the SQLite database using the named temporary file. // The fetching is in its own block so that the file handles // get closed and data flushed to disk. let mut gen = Generation::create(&dbname)?; let progress = create_progress_bar(GUESS_FILE_COUNT); progress.enable_steady_tick(100); gen.insert_iter(FsIterator::new(&config.root).map(|entry| { progress.inc(1); match entry { Err(err) => Err(err), Ok(entry) => { progress.set_message(&format!("{}", entry.path().display())); client.upload_filesystem_entry(entry, buffer_size) } } }))?; progress.set_length(gen.file_count()); progress.finish(); println!("file count: {}", gen.file_count()); } // Upload the SQLite file, i.e., the named temporary file, which // still exists, since we persisted it above. let gen_id = client.upload_generation(&dbname, buffer_size)?; println!("gen id: {}", gen_id); // Delete the temporary file. std::fs::remove_file(&dbname)?; Ok(()) } fn create_progress_bar(file_count: u64) -> ProgressBar { let progress = ProgressBar::new(file_count); let parts = vec![ "{wide_bar}", "elapsed: {elapsed}", "files: {pos}/{len}", "current: {wide_msg}", "{spinner}", ]; progress.set_style(ProgressStyle::default_bar().template(&parts.join("\n"))); progress }